Parallax is a powerful tool which this youtube video shows.
For this animation we want to have a strong use of parallax effect. I have explored two possible choices. The first is to use 3D geometry that is flat shaded and outlined, this offers a more physically accurate parallax perspective on a per object basis. The below videos demonstrate this effect.
The below video demonstrates the further exploration of the second method. This involves flattenning each object into a fore, mid and background plane , effectively negating the per object parallax but instead using the three aforementioned planes to drive the parallax effect.
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